On the other hand, if you want your scaling to be a strict pixel sampling (grainy), then select a specific region with the selection tool before you scale up or down. If you scale an entire canvas to something larger, say 200%, then it will make the resultant image somewhat fuzzy instead of pixely. That means if you have vertical columns that are a pixel wide alternating between black and white and you scale the width down by 50%, then the resultant image will be a gray. If you resize the canvas with the stretch and skew menu, it will interpolate color values. These are a few things that are immensely useful MSPaint that are non-obvious or don't have any UI directly associated with them. Many of these you may have figured out on your own or figured out as a result from reading the other tutorials.
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